Currently @ MultiSet AI — Senior SDK Lead
Shyam Barange

Shyam Barange

Senior SDK Lead | Spatial Computing & AR/VR Engineer

Building the invisible infrastructure of spatial computing. 9+ years architecting cross-platform SDKs (Unity, Android, iOS), Visual Positioning Systems with sub-5cm 6-DoF localization, and real-time AR solutions. Currently leading SDK engineering at MultiSet AI.

Bengaluru, India
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Years Exp.
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Apps Shipped
0 Platforms
Unity · Android · iOS · Web
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VPS Accuracy
LinkedIn Connect GitHub Code Play Store 50+ Apps YouTube Tutorials Twitter / X @Shyambarange

Core Competencies

Android Development

Java, Kotlin, Jetpack Compose, MVVM

Unity Development

C#, Unity 3D, GLTFast, NavMesh, XR Toolkit

AR/VR Development

ARFoundation, ARCore, ARKit, Unity XR, WebXR

AI/ML Integration

Object Detection, Image Recognition

Team Leadership

Agile, Code Review, Mentoring

SDK Development

Cross-platform SDKs, VPS Localization, REST APIs

iOS Development

Swift, ARKit, SwiftUI, App Clips

What I'm Building

MultiSet Unity SDK Active

Cross-platform VPS SDK for Unity — token auth, Single/Multi-Frame localization, multi-object tracking via ObjectCodes, multi-floor MapSet stitching, runtime NavMesh pipeline, and GLB asset streaming via GLTFast.

Unity 6C#ARFoundationGLTFast
MultiSet Android SDK Active

VPS SDK for Android — centimeter-level 6-DoF localization, AR mesh overlay, single/multi-frame modes, object tracking with animated glow/spark effects, GPS-assisted mode, and background localization support.

AndroidKotlinARCoreObject Tracking
MultiSet iOS SDK Active

VPS localization SDK for iOS — precise indoor and outdoor spatial positioning using camera-based visual recognition against pre-mapped 3D environments, with iOS App Clip integration for marker-free AR entry.

iOSSwiftARKitApp Clips
MultiSet Quest SDK Active

VPS SDK for Meta Quest — accurate spatial localization, object tracking, and 3D mesh visualization for Meta's XR platform, built natively in Unity.

UnityC#Meta QuestXR
VPS for Meta Ray-Ban Glasses In Progress

VPS integration with Meta Ray-Ban Smart Glasses — Bluetooth pairing, live video streaming from the glasses camera, 6-DoF spatial localization, and turn-by-turn audio navigation to POIs played through the glasses speakers.

iOSSwiftMeta Ray-BanBLEVPS
WebXR SDK In Progress

Porting mobile VPS localization flows — token auth, Single/Multi-Frame localization, and object tracking — to the browser using WebXR APIs.

WebXRJavaScriptNode.jsVPS
MultiSet Maps App Active

AI-driven indoor AR navigation app — real-time VPS-based localization with multi-floor support, AR overlays, and turn-by-turn wayfinding for Android and iOS.

AndroidiOSUnityVPS
Android Civic App Side Project

Citizen issue-reporting app with location tagging, photo uploads, and real-time status tracking built with Jetpack Compose + Firebase.

KotlinJetpack ComposeFirebase

Experience

Senior SDK Lead

MultiSet AI

March 2026 – Present

Leading end-to-end cross-platform SDK development for Unity, Android (Kotlin/Java), and iOS (Swift/ARKit). Building the VPS platform with sub-5cm, 6-DoF localization, multi-floor MapSet stitching, multi-object tracking via ObjectCodes, runtime NavMesh pipeline, GLB asset streaming, and a WebXR SDK port. Also developing a scan-agnostic VPS Mapping App and iOS App Clip integration.

Unity Android iOS / Swift ARKit VPS WebXR GLTFast

Senior Software Engineer

Vision Group Retail

July 2025 – February 2026

Developed AR-based mobile applications for retail shelf and pallet volume measurement. Enabled retailers to digitally capture shelf dimensions, calculate usable volume, and estimate SKU counts without manual measurement using ARFoundation and Unity.

Unity C# ARFoundation ARCore Spatial Computing

Senior Software Engineer

Xplorazzi Adventures Pvt. Ltd.

Aug 2017 - Jun 2025

Led end-to-end development of AI/ML-powered Android and Unity AR/VR applications over 8 years (SE → Senior SE). Built AR navigation with ARway SDK (VPS-based indoor mapping), shipped xOne AI (3D photogrammetry), XTRACT Retail (CNN shelf detection), Maxerience (AI shelf analytics), IITPL VR (medical device training), and AR Ruler. Mentored a team of 4 developers. Won HackerEarth AR Measurement Challenge 2019.

Kotlin / Java C# / Unity 3D ARCore ARFoundation PyTorch / YOLO Firebase WebAR / Three.js

Software Engineer

ReTiSense Technologies

Nov 2016 - Jul 2017

Led R&D for foot-measuring mobile app using photogrammetry, integrated with 360-degree content creation workflow for street-view-style immersive experiences and precision 3D modeling.

3D Modeling Photogrammetry Android

Projects

@developer_shyam — YouTube Channel

AR/SDK tutorials, mobile dev logs, and spatial computing deep-dives — coming soon

Achievements

HackerEarth Challenge 2019

Winner for AR Measurement Solution

50+ Published Apps

Play Store & App Store

Research Paper Published

ISRO GNSS User Meet 2015

ISRO Internship

1 Year at IIRS, Dehradun

"I build the invisible infrastructure of spatial computing — so apps can see the world, understand it, and augment it."

— Shyam Barange (Sayab)

Education

M.Tech in Spatial Information Technology

DAVV, Indore (MP)

2016

B.E in Electronics & Communication

RGPV, Bhopal (MP)

2013

Let's Build Something Amazing

Interested in collaborating on spatial computing, cross-platform SDK development, AR/VR, or Visual Positioning Systems? Let's connect!